# Microsoft eMbedded Visual Tools Project File - Name="CSBwinCE2002" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **

# TARGTYPE "Win32 (WCE x86) Application" 0x8301
# TARGTYPE "Win32 (WCE ARM) Application" 0x8501

CFG=CSBwinCE2002 - Win32 (WCE ARM) Debug
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!MESSAGE "CSBwinCE2002 - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Application")
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!MESSAGE "CSBwinCE2002 - Win32 (WCE x86) Debug" (based on "Win32 (WCE x86) Application")
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!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

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CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /Yu"stdafx.h" /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "UNICODE" /D "_UNICODE" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_MSVC_CE2002ARM" /Yu"stdafx.h" /M$(CECrtMTDebug) /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

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# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
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LINK32=link.exe
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# Begin Target

# Name "CSBwinCE2002 - Win32 (WCE ARM) Release"
# Name "CSBwinCE2002 - Win32 (WCE ARM) Debug"
# Name "CSBwinCE2002 - Win32 (WCE x86) Release"
# Name "CSBwinCE2002 - Win32 (WCE x86) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\AsciiDump.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_ASCII=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_ASCII=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_ASCII=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_ASCII=\
	".\CSB.h"\
	".\CSBTypes.h"\
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	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Attack.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_ATTAC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_ATTAC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_ATTAC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_ATTAC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Bitmaps.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_BITMA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_BITMA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_BITMA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_BITMA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Chaos.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CHAOS=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CHAOS=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CHAOS=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CHAOS=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Character.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CHARA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CHARA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CHARA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CHARA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Code11f52.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CODE1=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CODE1=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CODE1=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CODE1=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Code13ea4.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CODE13=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CODE13=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CODE13=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CODE13=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Code17818.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CODE17=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CODE17=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CODE17=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CODE17=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Code1f9e6.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CODE1F=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CODE1F=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CODE1F=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CODE1F=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Code222ea.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CODE2=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CODE2=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CODE2=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CODE2=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Code390e.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CODE3=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CODE3=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CODE3=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CODE3=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Code51a4.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CODE5=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CODE5=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CODE5=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CODE5=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Codea59a.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CODEA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CODEA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CODEA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CODEA=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\CSBCode.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CSBCO=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CSBCO=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CSBCO=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CSBCO=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\CSBUICE2002.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CSBUI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CSBUI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CSBUI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CSBUI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\CSBwinCE2002.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_CSBWI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\CSBwinCE2002.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	
NODEP_CPP_CSBWI=\
	".\ipapi.h"\
	".\ygshell.h"\
	
# ADD CPP /W4

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_CSBWI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\CSBwinCE2002.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	
NODEP_CPP_CSBWI=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_CSBWI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\CSBwinCE2002.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	
NODEP_CPP_CSBWI=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_CSBWI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\CSBwinCE2002.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	{$(INCLUDE)}"aygshell.h"\
	{$(INCLUDE)}"sipapi.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\CSBwinCE2002.rc

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\data.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_DATA_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_DATA_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_DATA_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_DATA_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\DSA.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_DSA_C=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_DSA_C=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_DSA_C=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_DSA_C=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Graphics.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_GRAPH=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_GRAPH=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_GRAPH=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_GRAPH=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Hint.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_HINT_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_HINT_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_HINT_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_HINT_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Magic.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_MAGIC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_MAGIC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_MAGIC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_MAGIC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\md5C.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_MD5C_=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_MD5C_=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_MD5C_=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_MD5C_=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Menu.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_MENU_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_MENU_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_MENU_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_MENU_=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Monster.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_MONST=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_MONST=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_MONST=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_MONST=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Mouse.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_MOUSE=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_MOUSE=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_MOUSE=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_MOUSE=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\RC4.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_RC4_C=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_RC4_C=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_RC4_C=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_RC4_C=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\SaveGame.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_SAVEG=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_SAVEG=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_SAVEG=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_SAVEG=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\SmartDiscard.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_SMART=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_SMART=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_SMART=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_SMART=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Sound.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_SOUND=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_SOUND=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_SOUND=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_SOUND=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_STDAF=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_STDAF=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_STDAF=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_STDAF=\
	".\CSBTypes.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\system.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_SYSTE=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\LinuxFileName.inl"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	".\WindowsFileName.inl"\
	".\WinFileNameCE2002.inl"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_SYSTE=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\LinuxFileName.inl"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	".\WindowsFileName.inl"\
	".\WinFileNameCE2002.inl"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_SYSTE=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\LinuxFileName.inl"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	".\WindowsFileName.inl"\
	".\WinFileNameCE2002.inl"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_SYSTE=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\LinuxFileName.inl"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	".\WindowsFileName.inl"\
	".\WinFileNameCE2002.inl"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Timer.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_TIMER=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_TIMER=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_TIMER=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_TIMER=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\utility.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_UTILI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_UTILI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_UTILI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_UTILI=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\VBL.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_VBL_C=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_VBL_C=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_VBL_C=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_VBL_C=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Viewport.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_VIEWP=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_VIEWP=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_VIEWP=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_VIEWP=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\WinScreenCE2002.cpp

!IF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Release"

DEP_CPP_WINSC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE ARM) Debug"

DEP_CPP_WINSC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Release"

DEP_CPP_WINSC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ELSEIF  "$(CFG)" == "CSBwinCE2002 - Win32 (WCE x86) Debug"

DEP_CPP_WINSC=\
	".\CSB.h"\
	".\CSBTypes.h"\
	".\Data.h"\
	".\Dispatch.h"\
	".\Objects.h"\
	".\StdAfx.h"\
	".\Transition.h"\
	".\UI.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\CSB.h
# End Source File
# Begin Source File

SOURCE=.\CSBTypes.h
# End Source File
# Begin Source File

SOURCE=.\CSBwinCE2002.h
# End Source File
# Begin Source File

SOURCE=.\Data.h
# End Source File
# Begin Source File

SOURCE=.\Dispatch.h
# End Source File
# Begin Source File

SOURCE=.\newresCE2002.h
# End Source File
# Begin Source File

SOURCE=.\Objects.h
# End Source File
# Begin Source File

SOURCE=.\resourceCE2002.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\UI.h
# End Source File
# Begin Source File

SOURCE=.\WinFileNameCE2002.inl
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\CSBwinCE2002.ico
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
