Converting your FRUA design to Dungeon Craft is as
easy as pie.  Follow the steps detailed below:

You should have your FRUA root folder available.  It is 
probably named soemthing like "FRUA".  It should contain
files  "disk1", "disc2", "disk3", ckit.exe", and a folder
for the design you want to convert.
We will call this the "FRUA ROOT" folder.  In particular,
the "disk1" sub-folder should contain "item.dat" and "items.dat".

The FRUA design folder is probably named something
like "PoolOfRadience.dsn". It will conkain files such 
as "GEO001.dat" and "GAME001.dat".
We will call this the "FRUA DESIGN FOLDER".

You should have the necessary conversion folders and
files.  The entire collection of necessary files is released
as a folder named "FRUA_Conversion".  It contains subfolders
"bin", "Resources", "data" and "Editor".  It also contains
files "defaultMonsters.dat", "Instructions.txt", 
and FRUA_to_DC.bat".  We will call this folder the 
"CONVERSION PROGRAMS" folder.

The process of converting a design will create a new folder
in your FRUA ROOT folder named "DUNGEON_CRAFT_DESIGN".

Step 1)
Make sure the the folders listed above are
available and contain the proper files.

Step 2)
Locate the program "FRUA_to_DC.bat".  It is located
in the CONVERSION PROGRAMS folder.


Step 3)
Drag your FRUA DESIGN folder onto the "FRUA_To_DC.bat" file.
Wait a few seconds.  If all goes well, the DC Editor will
open your design.  The databases are automatically imorted.

Step 4)
Using the editor, you can import the levels.