Compute Damage
- Just prior to subtracting hitpoints from a combatant as a result
of an attack, we search for scripts named ComputeDamage.
Parameters
- Hook parameter 5 contains the damage as computed by the engine.
If the script returns any value then that value is subtracted from
the target's hitpoints.
Context
- Character (attacker - $Myself)
-
Character (target $Target)
-
Item (weapon - $Item)